The player may use a vending machine after walking close to one, prompting the game to produce a message that informs if the player wants to buy a snack or drink for $1. In GTA San Andreas, the player is able to walk up to any vending machine that sells snacks or drinks to replenish approximately 50% of the player's base health and counts as 0.25% toward the player's fat level. Non-interactive vending machines are further included in GTA Liberty City Stories & GTA Vice City Stories.Ī vending machine in GTA Liberty City Stories that also appears in Portland's 8-Ball Autos, but with a different texture and color.
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GTA Vice City also features a redesigned vending machines bearing the Sprunk name, one of the first in the series to feature an in-universe brand name. The texture of this vending machines was eventually reused in functional vending machines in GTA San Andreas, with its mention of snacks still intact. Vending machines in GTA III were originally designed with a red-and-white frontage and a "SODA" caption while this clearly indicates it sells beverages, the vending machine also depicts a candy bar on the upper left corner that can be purchased for "50 cents", implying that it also offers snacks. With the advent of fully 3D environments in GTA III and GTA Vice City, vending machines were added as static, non-interactive props that decorate specific interiors in the game.